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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Per object AA samples?

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Message 1 of 6
jrw2
562 Views, 5 Replies

Per object AA samples?

Hi, in my scene some objects have very fine geometries that need extra AA samples in order to be rendered correctly. Is it possible to specify that only those objects have increased AA samples? In the general render settings I have AA samples set to 3, then added a C4DtoA tag to the object with a user option AA_samples 4, but it has no effect.

5 REPLIES 5
Message 2 of 6
peter.horvath6V6K3
in reply to: jrw2

It's not possible at the moment, hopefully in a future version.

Message 3 of 6
robvandenbragt
in reply to: jrw2

Is Arnold capable these days of having per object sampling? Some thin hair stands are pushing up render times for the whole scene... From 17mins to 2hours, just to reduce the noise on the hair geo strands. Not making sense.

Message 4 of 6

Standard Hair has extra samples



// Stephen Blair
// Arnold Renderer Support
Message 5 of 6

What about aiStandardSurface? Any hidden option we can use?

Message 6 of 6

No, only the standard_hair shader has extra samples.



// Stephen Blair
// Arnold Renderer Support

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