Hey Arnold Community!
I have a question regarding stylized rendering.
Question: Is it possible to change the shadow color and shadow opacity of an object inside the Arnold shader?
What I want to achive is the following:
Inside of the PxrSurfaceShader you can change the color of the shadow per shader.
I found the possibilty to do this in the Arnold light:
But this would make it quite complicated to have a separate light for every object.
I tried doing it with the aiRaySwitch but did not get how to setup the shadernetwork.
This is my failed attempt, maybe someone can show me how to do it.
I am trying to achieve a 2D look and this would help to soften certain objects. For example having a bush and letting the shadow only cast at 20% through the leafs and making it look softer.
Thanks for your time,