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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Strange artefact when plugging in displacement in Maya

2 REPLIES 2
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Message 1 of 3
Adam.Williams
398 Views, 2 Replies

Strange artefact when plugging in displacement in Maya

Hi guys,

Apologies if this has been asked a million times but I am very new to 3D. Has Anyone seen this strange banding before when plugging in displacement maps.

Thanks

1546-1.jpg

2.jpg

2 REPLIES 2
Message 2 of 3
brian_Foley
in reply to: Adam.Williams

It is most likely from your displacement being a jpeg. Where did you get the file from? Try to reexport it as 16 bit tif or 32 bit exr.

Message 3 of 3
Adam.Williams
in reply to: brian_Foley

That was exactly the issue. Thanks a lot!

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