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Hi all!
Does the "Remap HSV" node in Arnold for Maya works correctly? It seems to produce weird results, very different from the ones shown in the viewport 2.0.
Is there a way to obtain a similar result (color correction) in Maya with Arnold nodes?
Many thanks
Paolo
Color Correct should do a similar job.
Thanks Lee!
Is there anything that allows remapping using a curve like in the Remap HSV node?
Thanks Lee. Is there anything that allows remapping using a curve like in the Remap HSV node?
What isn't working with Remap HSV? It seems to work ok for me.