Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

ver 2.0.937: Error loading arnoldfluidutility in 3dsmax 2018

6 REPLIES 6
SOLVED
Reply
Message 1 of 7
pproestos
1231 Views, 6 Replies

ver 2.0.937: Error loading arnoldfluidutility in 3dsmax 2018

Hello guys.

Just installed latest version 2.0.937 for 3ds max 2018 and

every time max opens a warning appear:

1627-image1.jpg

Anyone how to fix this?

thx...

6 REPLIES 6
Message 2 of 7
RGhost77
in reply to: pproestos

Just delete ArnoldFluidUtil.dll from MAxtoA folder.


Royal Ghost | veda3d.com
Message 3 of 7
pproestos
in reply to: pproestos

@Mike

Ok now works, but I lost arnold fluids...

Any clue what kind of reason is behind this error?

Message 4 of 7
RGhost77
in reply to: pproestos

I don't see any problems with fluids. What exactly is the problem?


Royal Ghost | veda3d.com
Message 5 of 7
pproestos
in reply to: pproestos

Mike, for the moment the only fluids I used is from create->geometry->fluids->maxliquid

Is there any option to create fluids especially from arnold panel and where can I find documentation for that?

And apart the error, by deleting arnoldfluidutility, what feature am I loosing?

Message 6 of 7
RGhost77
in reply to: pproestos

I don't think you lose anything. It seems they renamed .dll to .dlu and installer doesn't delete old .dll file.
This error mostly happens when duplicated plugin file.

But if you want to be sure, you can contact with service center.


Royal Ghost | veda3d.com
Message 7 of 7
pproestos
in reply to: pproestos

thx!!!!!! 🙂

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report