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I'm having some trouble understanding how to override specific shapes' visibility. I took a look at the ass file and noticed that the "visibility" parameter changed to something like 244 (or 144) from 255. But when I tried setting the visibility parameter in the procedural override there was no effect.
I tested the selection with matte=on, so I have the correct node selected. But I cannot get the visibility to work right.
Depends what you want to do.
visiblity is a bitmask.
In decimal:
So visiblity = 13 gives you camera and transmission (1 + 4 + 8 = 13 )