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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Render flickering

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Message 1 of 2
Noam_Leichtnetritt
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Render flickering

Hello all,

My render is very flickering on the background.

I use a very simple Phisical sky lighting and the object are all as one mash group (made of 3 standin)

I dont have any specularity. I tried to increase the AA and also in the Light samples

Any Ideas how can I get rid of the flicker?

Here is a link to the render on youtube

Thanks

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Message 2 of 2

Do you mean on the trees in the background? What sampling settings are you using? Have you tried rendering out AOVs to try and identify it?

What happens if you Lock Sampling Pattern (Advanced)?

Lee Griggs
Arnold rendering specialist
AUTODESK

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