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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Render Error in houdini. shader error?

3 REPLIES 3
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Message 1 of 4
super2435
328 Views, 3 Replies

Render Error in houdini. shader error?

I use arnold trail version in houdini for test.

but i can't get correct render.

i think it's material error.

i search this problem everywhere, but i can't solve this.

1643-1.png

what should i do?

i already read this method, but i can't.

https://arnoldsupport.com/2013/01/28/missing-shaders-in-images-rendered-with-kick/

1644-2.png

3 REPLIES 3
Message 2 of 4
Stephen.Blair
in reply to: super2435

You've got to unlock that asset, drill down into the nodes, and assign an Arnold shader.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
super2435
in reply to: Stephen.Blair

thanks for the reply, but i can't understand "unlock that asset". and i assigned Arnold Shader but it's same result

Message 4 of 4
Stephen.Blair
in reply to: super2435

See the lock icon under the testgeometry_rubbertoy1 ?

Try to edit /obj/geo1/testgeometry_rubbertoy1/material1 to point to an Arnold shader.



// Stephen Blair
// Arnold Renderer Support

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