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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Nightmare rendering Mash instanced network with MAYA 2017 and Arnold 3.0.0.2

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christophejeudy
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Nightmare rendering Mash instanced network with MAYA 2017 and Arnold 3.0.0.2

Arnold 3.0.0.2 / MAYA 2017 / Windows 10 Doesn't render my scene with instanced Mash Networks. I'm making a forest with low poly proxy geos It either takes ages for the render to start ( when I reduce the amount of instances to a low number) or just doesn't work and freezes Maya. My friend has tried rendering my scene on her computer with Arnold 2.1.0.1, She has same cpu/gpu/ram as mine and with her system the scene is rendering like a charm. 😞 Is there any turnaround or do I have to fall back to a previous version of Arnold?

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Try to upgrade to brandnew MtoA 3.0.1.

Fixed it for me.

https://www.solidangle.com/arnold/download/

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