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Arnold 3.0.0.2 / MAYA 2017 / Windows 10 Doesn't render my scene with instanced Mash Networks. I'm making a forest with low poly proxy geos It either takes ages for the render to start ( when I reduce the amount of instances to a low number) or just doesn't work and freezes Maya. My friend has tried rendering my scene on her computer with Arnold 2.1.0.1, She has same cpu/gpu/ram as mine and with her system the scene is rendering like a charm. 😞 Is there any turnaround or do I have to fall back to a previous version of Arnold?