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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Optix deNoiser and Arnold Noice -why two options?

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AlanEddie
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Optix deNoiser and Arnold Noice -why two options?

Hey there, just wondering why there are two additions that do a similar job? Is it a case of slight differences in quality and leaving it up to the user? or what are the key differences, is it just that Noice can be run externally and as a post-process? Is it to do with GPU utilisation?

Thanks!

Alan Eddie
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3d Animation/f/x /Design / Scripting
alaneddie.com
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Stephen.Blair
in reply to: AlanEddie

They are two completely different options.

Optix uses the GPU and is suitable for IPR and look dev. You wouldn't use the Optix denoiser for animation.

Noice is a CPU-based denoiser that can be used for final frames. Noice is higher quality denoising that takes longer. Noice can denoise animation sequences.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
AlanEddie
in reply to: AlanEddie

Ah ok got it, so the Noice, avoids jumps in the solution, frame to frame in animation. Thanks a lot.

Alan Eddie
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3d Animation/f/x /Design / Scripting
alaneddie.com

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