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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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translator

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Anonymous
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translator

I write a translator.

AtNodeIterator* iter = AiUniverseGetNodeIterator(AI_NODE_SHAPE);

while (!AiNodeIteratorFinished(iter))

{

..........

}

Now each node translator will run this function ,When the number of nodes is huge,it will be slow

so i want cache all ass nodes in one time

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