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How to fix Arnold motion vector AOV in Nuke 10+

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Message 1 of 5
Slava_91
1391 Views, 4 Replies

How to fix Arnold motion vector AOV in Nuke 10+

Created a short note on the work with solidangle Arnold motion vector in Nuke 10 and highe

https://www.evernote.com/shard/s580/sh/17322547-ad5b-494b-b105-e6311bc3e81c/82d6573b71758533e6874f2a...

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  • aov
4 REPLIES 4
Message 2 of 5
claytomplaystore
in reply to: Slava_91

thanks man how did u find that out ?

Message 3 of 5
sissywhitfield
in reply to: Slava_91

Thank you Very much!

Message 4 of 5
gshankar165
in reply to: Slava_91

Thank you

Message 5 of 5
Anonymous
in reply to: Slava_91

A ha! So thats what's wrong. Been having this issue for some time. Thank you for solving this 😄

Is this the correct way to fix this @Stephen Blair or is there a checkbox somewhere in arnold to fix this?

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