Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

opacity and White edges

6 REPLIES 6
SOLVED
Reply
Message 1 of 7
Anonymous
1117 Views, 6 Replies

opacity and White edges

i don't know what is this? how to remove it

1819-opacity.jpg

Tags (1)
Labels (1)
6 REPLIES 6
Message 2 of 7
lee_griggs
in reply to: Anonymous

I did a test and got this.

1820-ivy.jpg

If that doesn't work can you post your shader setup or simplified scene?

There is a lighter edge to the original leaf texture, although it looks different to what you are getting.

1821-leaf.jpg

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 7
Anonymous
in reply to: Anonymous

1823-2018-06-18-8-10-14.jpg

still there!

1822-op-01.jpg

Message 4 of 7
lee_griggs
in reply to: Anonymous

Can you post the scene?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 5 of 7
Anonymous
in reply to: Anonymous

ivy.zip

,

1827-fix.jpg

i change the texture in photoshop and resize it . better but still there (tiny)

i think fix it ,maybe

thanks

Message 6 of 7
brian_Foley
in reply to: Anonymous

Since your leaves are far away form your camera, Arnold is using a lores level of your .tx which is resulting in a blurry mask. I set the Mip Map to -3 and it seemed to fix the problem.

1835-mipmap.jpg

Message 7 of 7
cld926
in reply to: Anonymous

matte image file ---color balance --- exposure to 1.1 or 1.28181-wechat-screenshot-20200915165700.png

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report