As this is a frequently asked question we have provided both the question and answer in this thread.
A shader conversion script exists here. Once converted to a Standard shader, you will have the option to convert that shader into a Standard Surface shader in the attribute editor.
Arnold > Utilities > Convert Deprecated Shaders
https://support.solidangle.com/x/qw1kAg
@Stephen Blair @Lee Griggs @Zeno Pelgrims
can you help me out when i convert every thing from blinn to ai standard coat seems to be on full intensity on every shader why is this happening any way to prevent this?? i need to convert a large number of assets and fixing every thing manually is gonna take time...... any suggestions are welcome 🙂
Stephen Blair
links are broken, it would better support if a step by step approach to this answer could be provided,
Most of us end users are not scientist nor engineers.
Thank in advance for your time
This is an old old question, there are more recent ones.
You don't just need to select a menu option.
https://docs.arnoldrenderer.com/display/A5AFMUG/Convert+Shaders+to+Arnold