Hello everyone, i have a problem with render setup, everything is fine but when i plug a shadowMatte shader in the shader override slot , the transparency map of my plane (bush) it's not working, just render planes.
Everything is ok
Real geometry
I create a shadowMatte
Planes without transparency mask
Here there is a file for download this file:
https://www.sendspace.com/file/qp9k5y
Thank you so much for your help, greetings from Lima - Peru
You could use "matte" checkbox in geometry shape node instead of shader override, when using opacity maps.
-You could use "matte" checkbox in geometry shape node instead of shader override-
how to do that? i don't know, i'm new in arnold, thank you so much for your help