Hello All!
As far as I know, the Cryptomatte Render Element requires the Bucket Image Sampler in order to be rendered properly. However, the Bucket Image Sampler is not available for the Arnold Rendering Engine in 3ds max 2018 - thus I consistently fail to render the passes properly; I constantly end up with black images.
Is there a trick in order to make it work, or am I doing something wrong in the first place?
Any ideas are welcome!
Cheers,
Adam.