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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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metalness input missing from ai Standard

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kttender
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metalness input missing from ai Standard

1900-nometalness.png

First time plugging substance painter maps into arnold -- my metalness/metallic input in the ai Standard material seems to be missing.

UPDATE: reinstalled mtoa, fixed it. odd.

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teddude75
in reply to: kttender

@Katherine Tender You have aiStandard in the picture you posted which is Arnold 4 and Ai Standard Surface is Arnold 5 and the Arnold 5 shader has the metalness.

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