We have Deadline 10, Maya 2018, and MtoA 3.0
We use a custom deadline submitter that sends a single Maya plugin job that exports all .ass required to render all camera/renderlayer combinations. I'm pretty sure this was working previously, but perhaps not. Anyway, it's not working now. When I have multiple renderlayers in a scene, and submit it to deadline, The Maya(export Arnold) job that should export ,ass files, only exports the defaultRenderLayer layer.
I tried using Deadline's own submitter to see if I could gleam any missing settings from our in house submitter, but in actual fact, the deadline submitter ALSO failed to export .ass files for the other renderlayers.
The prefix we have is :pipelineTest_v006/<Camera>_<RenderLayer>/<RenderPass>/dev_000_000_pipelineTest_<Camera>_<RenderLayer>_<RenderPass>_v006
Has anyone had similar trouble getting multiple renderlayers from rendering .ass files on deadline?
Any suggestions as to where I might have broken things by changing an innocuous setting? I'm at a loss here.