Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Hi, i textured a car on Substance and tried to render it in Maya using Arnold, but it's way too long, one night and it's still not rendered it, when i put a surface shader on all, it works, but with the textures no, thanks for the help

2 REPLIES 2
Reply
Message 1 of 3
Adrien_Quenechdu
301 Views, 2 Replies

Hi, i textured a car on Substance and tried to render it in Maya using Arnold, but it's way too long, one night and it's still not rendered it, when i put a surface shader on all, it works, but with the textures no, thanks for the help

Labels (3)
2 REPLIES 2
Message 2 of 3

Are you using displacement? If so, what subdivision level are you using?

What are the samples on your lights?

Are your textures properly converted to tx?

Message 3 of 3

"but with the textures no"

Then set AA to = -3 and everything else to 1, enable the Arnold log, and do a render...so we can see the detailed texture stats



// Stephen Blair
// Arnold Renderer Support

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report