We are using operators to assign shaders on the fly. No probleme there.
when we want to use Displacement/VectorDisplacement maps with operators but we cannot make them working properly...
I added disp_map = 'file1' in the Assignment where file1 is my displacement map,
Im trying to tweak disp_height or disp_zero_value but no good results... Im wondering if anyone can give me a hand or send an example of operators using displacement/VectorDisplacement Maps.