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Why is my window material reflecting gray?

11 REPLIES 11
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Message 1 of 12
NeilTS
641 Views, 11 Replies

Why is my window material reflecting gray?

I've got a house that I'm trying to render, I want to show the ground and view of the water in the windows, so I set the material for them to be chrome. I can see the deck in the reflection just fine, but anything past that is just gray.

I made the ground a bright pink just to see if I could see it in the window, no luck.

2102-house-render-bad-reflections.jpg

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11 REPLIES 11
Message 2 of 12
lee_griggs
in reply to: NeilTS

Have you added a texture to the Environment/skydome lighting?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 12
NeilTS
in reply to: NeilTS

@Lee Griggs Yes I did, embarrassingly enough I figured that out pretty recently. it seems like I've got everything figured out that I need, just don't know why the windows are reflecting gray past the deck. Is there any other info that would help?

Message 4 of 12
ysnsnk
in reply to: NeilTS

i dont know 3dsmax but for the window objects have you uncheck the opaque in arnold objects settings?

Message 5 of 12
NeilTS
in reply to: NeilTS

@Ysnsnk Ysnsnk would that help the reflections? I don't want to see the inside of the house really, I just want to show the reflections.

Message 6 of 12
ysnsnk
in reply to: ysnsnk

i found this thread to how can you it,incase if you dont know

  1. Select your transparent object and assign an Arnold Properties modifier to it.
  2. Under General Properties, enable the General check box…
  3. And disable Opaque.

https://answers.arnoldrenderer.com/questions/184/why-are-my-transparent-objects-rendering-opaque.htm...

Message 7 of 12
NeilTS
in reply to: ysnsnk

I do know about that for getting transparent windows, but I don't want to show the inside of the house, I just want to show the reflections in the windows of outside, is there a way to get the reflections to show further than what I'm getting right now?

Message 8 of 12
ysnsnk
in reply to: NeilTS

i'm not sure but you can add some emission to your water material might help. but i'm not sure its look cool or anything

Message 9 of 12
ysnsnk
in reply to: NeilTS

you can add emission to your water material,that might help.and if its not look good you can duplicate your water 1 for render and one for just reflection. you can do the settings in arnold object settings

Message 10 of 12
Anonymous
in reply to: NeilTS

the normal are correct? How many rays are correct? Let's say with a value of 3? the materials are Arnold all?

Message 11 of 12
lee_griggs
in reply to: NeilTS

Can you post a simplified scene?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 12 of 12
NeilTS
in reply to: lee_griggs

Here's a simplified scene filesimplified-gray-reflections.zip

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