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Ysnsnk Ysnsnk avatar image
Ysnsnk Ysnsnk asked ·

how to proper render Voronoi shattered glass object ?

i have glass shatter sim done in houdini and export with fbx to maya and i applied to material on it and click render. then all voronoi pieces is appear even sim is not even started. like this. how can i fix this? if anybody know please help.

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Ysnsnk Ysnsnk avatar image
Ysnsnk Ysnsnk answered ·

Hey David thanks for the answer. I got you but thats not the answer for my problem, even after the break i dont want to see cuts for non breakin area.

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David Vivanco answered ·

You must have another bottle without cuts and make it visible until the break.

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I got you but thats not the answer for my problem, even after the break i dont want to see cuts for non breakin area.

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