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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Rendering Mandelbulb

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bolesch.lukas
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Rendering Mandelbulb

Hi, i am trying to render a Madelbulb in Maya/Arnold on a Macbook by following this tutorial :

https://support.solidangle.com/display/AFMUG/How+to+Render+a+Mandelbulb

So i downloaded the 2 Files and created a standin with the Mandelbulb.ass file. In the .ass file i have to link the second file, right? I guess it should look like this:

procedural

{
name cube
dso "mandelbulb_proc.so" /Users/"myname;)"/Downloads/mandelbulb_proc.dylib
load_at_init on

.....

I am confused because the file name is .dylib and not .so (maybe Mac?)

So i added a shader and light and all i see is black. What am i doing wrong? Would be lovely if someone could help me out!

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Message 2 of 2

Unless you're using an older version of MtoA, you're looking at the wrong docs.

Here's the Arnold 5 docs: https://support.solidangle.com/x/hAtkAg



// Stephen Blair
// Arnold Renderer Support

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