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# [mtoa] Render to Texture : Rendering polymesh pCubeShape1 # # Warning: options: could not read BOOL parameter "preserve_scene_data" # # [mtoa] Render to Texture : Rendered to D:/MayaCave/S3DCard/sourceimages/pCubeShape1.exr # # Error: Preserve Scene Data is not set! #
Anyone understand this arnoldrender problem Maya 2018.3
Great news when I reboot Arnold render and maya plug-in manager disenable MtoA
then enable Every OK Thank you reply