Community
Hi,
When using RenderSetup with StandIns (ASS) on Maya 2018.3 with Arnold 3.0.1 (Core 5.1.1.0) when I add a Collection and apply shader override, it doesn't override the StandIns.
Do anybody have this issue too?
Last year I had this issue, but if I remember correctly it was patched in a Maya update, but now the bug is back again.
Thanks!
On Windows 10.
Nobody as the same issue with 2018.3 ?
Actually, it's working with 2018.2 but not 2018.3 or 2018.1.... So it seems that the bug is back.
Any work around ?