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I brought in some substance designer sbsars through the substance plugin in Arnold 3DSMax 2018. They look nothing like the materials created and I can only barely see the material if I turn the luminosity up all the way. Otherwise, the objects with assigned material are near black. The lighting is a skydome light using hdri image.
How do I get it so that it renders the material better or what am I doing wrong?
See if this thread helps: https://answers.arnoldrenderer.com/questions/433/substance-painter-to-arnold-5-workflow.html