Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Rendering Maya Fluids - opacity textures are blurry

0 REPLIES 0
Reply
Message 1 of 1
pyrat
222 Views, 0 Replies

Rendering Maya Fluids - opacity textures are blurry

Using vanilla Maya Fluids shading with Arnold 5 in Maya 2018.

The opacity texture (the cell-like structured on the fireball) is very blurry - even at super premium render settings ( fluid res = 250, Volume Samples and AA = 5, fluid step size = 0.05) . See attached screenshot.arnold-question.png

Is there a way to get them sharp?

What I am looking for is the detail of Lee's Lava cloud on the examples page - without having to resort to vdb's and the aiVolumeShader - it all needs to stay within vanilla Maya.

Any advice appreciated.

@Lee Griggs

0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report