Hello how i can make a multi color cloneur ( one color by clone ) ?
the mogrpah multi shader doesn't work ?
You can access the dispaly color in the shader network via a user_data_rgb shader. Just use the attribute name display_color. Here's a nice tutorial: https://vimeo.com/139620806
Can you show me your scene or setup and what your're trying to achieve exactly?
yes i have a flower i want to have some color on is petal
The user_data shader just reads the display color set by the Cloner. So if you use a Shader effector with the Multi Shader you can get the color in your shader network. I have a feeling that in your scene the Cloner is not properly set and the display color is always white.
If you just want a random color you can use the utility shader in 'object' color mode.