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Bobby Singer avatar image
Bobby Singer asked ·

Adding a extra color attribute aiStandard shader?

How do i add a extra color attribute with rgb values as data type to aiStandard shader?

the reason i am asking is because my diffuse color is being used by another node n i need another color attribute to connect aiwritecolor's data for another aov?

plz help me with this..

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Shawn Kearney avatar image
Shawn Kearney answered ·

Why not just connect the diffuse color source to both the WriteColor and Standard Surface nodes?? Or am I missing something?

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Stephen Blair avatar image
Stephen Blair answered ·

You can't add parameters to a shader.

I'm not sure I understand the rest of the question. Maybe you can post a screenshot of a shader tree, and confirm what version of MtoA you're using.

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i think its possible to add paramaters to a aistandard shader .Somebody scripter here or arnold developer plz help me out here..

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