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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Display driver nvlddmkm stopped responding and has successfully recovered win10 MtoA 3.1 kick

3 REPLIES 3
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Message 1 of 4
Slava_91
541 Views, 3 Replies

Display driver nvlddmkm stopped responding and has successfully recovered win10 MtoA 3.1 kick

Hi!

In last mtoa 3.1, I found the problem with kick on windows 10

"Display driver nvlddmkm stopped responding and has successfully recovered"

After this problem, kick stopped work, not crash, no close, only stop work

2274-explorer-2018-09-01-20-14-36.png

Someone faced a similar problem?
Why does relationship between the CPU and the video card , if I use the flag -dw, there should be no connection with the video...

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3 REPLIES 3
Message 2 of 4
Slava_91
in reply to: Slava_91

New problem with mtoa 3.1.2 in maya 2018.5
Periodicaly crash on render, maya, or batch, or kick in standalone on graphic card gtx 10.. series on windows 10 1607.
this problem on drivers version 417.35, 391.35, 399.

2966-mtoa3.png

2969-mtoa.png

2967-mtoa2.png

2968-mtoa1.png

Not understand, why kick using gpu, if render with -dw flag? @solidangle, for what kick using gpu, if render preview window turn off?

Message 3 of 4
Stephen.Blair
in reply to: Slava_91

optix denoiser



// Stephen Blair
// Arnold Renderer Support
Message 4 of 4
Slava_91
in reply to: Stephen.Blair

But his turn off, I'm not use optix

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