Hi,
I am going to export an animated displacement map to mesh in Maya for animation references. I noticed that there's a way to export the displacement map to obj file by using "Bake Selected Geometry" for each frame. But I have to select the frame number and then export what I want. I am wondering is there a way to export those animated displacement maps as obj files for a range of frames?
Thank you.
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
Bake Selected Geometry doesn't require a frame number, and neither does Render Selection to Texture. You can use Quick Help in the script to check the flags for the commands arnoldBakeGeo and arnoldRenderToTexture
I want to bake out displacement for multiple frames but can't figure out the mel command to do this since tool only exports a single frame