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Kaitlyn Monsivais avatar image
Kaitlyn Monsivais asked ·

"Eleven" Rig eyes not rendering

Hey hopefully quick texturing/lighting question. I'm using the "Eleven" rig and I've gotten him to light relatively well using the Arnold renderer, however I can not get his eyes to light properly while inside his head. If I move the eyes outside of the skull, they light, however while inside the skull it appears as matte black. I've tried reattaching textures, putting lights closer to the eyes, and creating an entirely new texture to it. If anyone has any insight, please let me know. Thanks!

(they also work if i pull them a little out)

Links to the rig:

Direct download: https://dl.dropbox.com/s/p9z3pxbff8thpbo/ElevenRig_v1.2.zip

Rig Website: http://elevenrig.blogspot.com

rendertexturelight
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render2.jpg (99.1 KiB)
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SOLUTION: Go into the hypershade and find the transparent material (eyeshader_transparancy blinn). Right click and select objects assigned to that material and just delete.

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Kaitlyn Monsivais avatar image
Kaitlyn Monsivais answered ·

SOLUTION: Go into the hypershade and find the transparent material (eyeshader_transparancy blinn). Right click and select objects assigned to that material and just delete.

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Lee Griggs avatar image
Lee Griggs answered ·

JFYI, there is also an Arnold > Utility that converts old Maya Blinn shaders to Arnold Standard Surface shaders.

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