Hi, I'm trying to archieve this effect in Max, but certain nodes don't exist or can't be connected, I thought this render engine would work the same no matter the program in such a core functionality, but apparently there's no way to replicate this in max, if you think is possible, or even if you think is not possible either please tell me.
https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-round-corners-shader/td-p/7111102