question

Augmented Minds avatar image
Augmented Minds asked ·

How to get my object's rendering (scene view) into baked version via rendertotexture

Hey Folks,
since I am new to Arnold I would like to know about the best workflow to get my objects visual impression baked into a texture. My sample object is a simple sphere with arnold material (std surface) placed into a studio like scene including 3 arnold box lights. I do use exposure control and I like how the sphere looks in my scene rendering, but as soon as I try to dump everything into a rendertotexture result (e.g. complete map) it looks very different (brightness most of all). I assume baking reflections etc. is kind of unrealistic (and I barely use them in the surface material) since reflections and other visual elements are interactive - but there should be a way to set them static and bake them as well ... no?

So how would you guys address this issue and which solutions do you have?
Thanks!

PICTURE 1 ... completemap (of sphere ... native UVs) via rendertotexture (sucks)

PICTURE 2 ... scene rendering of the sphere (somehow good)

rendertotexture
1 comment
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

here is another sample with a std surface material which shows more reflections (which seem to be working for the rendertotexture output) ... but still the brightness seems realy biased. Looking for solutions.

EDIT: cant upload images right now ... coming soon'ish

0 Likes 0 · ·
Zeno Pelgrims avatar image
Zeno Pelgrims answered ·

You shouldn't be using the camera exposure for things like this.

Increase your light intensity instead. You'll get to exactly the same result.

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Augmented Minds avatar image
Augmented Minds answered ·

after trying a bit more I believe its most likely a problem with exposure ... my RTT Output looks like it does not cover exposure settings correctly?

Share
10 |600 characters needed characters left characters exceeded

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 5 attachments (including images) can be used with a maximum of 2.0 MiB each and 9.8 MiB total.

Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

Bottom No panel present for this section.