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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Various Light Questions in Maya 2

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Message 1 of 3
rondg333
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Various Light Questions in Maya 2

Second, how would i go about achieving this look...

217-flourescentlight.jpg

without this happening?

218-lightwrong.jpg

(the top part of the glow extends beyond the ramp's falloff zone and into the black part of light)

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Message 2 of 3
lee_griggs
in reply to: rondg333

Are you saying you want the light falloff to match the ramp? If so, then just scale the light to match the ramp.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
rondg333
in reply to: lee_griggs

I guess I was attempting to mask the light. Is it possible to do so?

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