Community
hello,
I can't find a way to get rid of the shadow cast by the glass material using arnold standard_surface
I always have a black area even if I set the depth of light, tansmission etc..to maximum
The only way is to prevent light from casting shadows but is there an other way (because I need shadows for my scene) ?
Thanks
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
You can disable Casts Shadow on an object (Arnold Parameters tag)