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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to setup volume standard shader?

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Message 1 of 5
girennut
1607 Views, 4 Replies

How to setup volume standard shader?

Hello I have question about volume standard shader, why in maya he works different than 3ds max?
Maya:226-12.png

3ds Max:227-13.png

How to setup emission and blackbody mode? I don`t find any tutorials about this item((
Rendering realistic Explosion and Smoke in Arnold for 3ds Max

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4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: girennut

In Maya, you haven't selected temperature as a grid.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
girennut
in reply to: Stephen.Blair

@Stephen Blair Thanks for help! A little illogically implemented in Maya, in Max immediately the temperature field is connected.

Message 4 of 5
Anonymous
in reply to: girennut

where is the Standard Volume shader node? i can not find it in maya hypershade. i need to install some package? or copy some thing to arnold folder?

Message 5 of 5
Stephen.Blair
in reply to: Anonymous

Post a new question please.



// Stephen Blair
// Arnold Renderer Support

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