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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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C4dtoa substance texture random in cloner

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Message 1 of 5
394635273
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C4dtoa substance texture random in cloner

 
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Message 2 of 5
394635273
in reply to: 394635273

how to use one substance material random aplay to

Message 3 of 5

I'm not sure I understand the question completely. If you want to assign a random texture to each clone, my first idea would be using a utility shader in object mode to control a switch shader. Something like this:

2500-random-cloner-texture.png

Maybe someone knows a simpler solution. If it's not what you're looking for, please give me more details.

Message 4 of 5
394635273
in reply to: 394635273

YOU ARE SO

Message 5 of 5
394635273
in reply to: 394635273

you are so good !!

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