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logfile.txtlog2-production.txtHey guys , i have finished my scene & render setup but when it comes time to render it can last as much as 20 hours and finish only 1% of render , am using all instances scene max poly count is about 9 mil , i attached all the log if someone expert on it can help me through reading the log it may explain why .
It takes only 23 seconds for scene initialization and then bucket rendering starts...
and it takes 5h to get to 0%
00:00:23 2718MB | starting 8 bucket workers of size 64x64 ... 00:00:27 4370MB | [skydome_light] /SkyDoom: 2048x2048 importance map done in 0:02.53, average energy 0.571150 05:21:36 3058MB | 0% done - 17484 rays/pixel
Sampling settings don't seem too high.
You are trying to use adaptive sampling? Turn that off, just to confirm that even with AA=2 it still takes forever
Ignore textures, shaders, disp, and subdiv. Still slow?