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All Posts in MtoA

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龙龙 李 commented

How to setup MotionVector in maya?

Aug 23, '17 in MtoA

1 Reply

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Daniel Guimard answered

Hi there, i was wondering how you guys deal with referenced shading networks and their custom AOVs. Is there a way that i've missed to make inactive AOVs active, or list them somewhere ? Thanks !

Aug 22, '17 in MtoA

2 Replies

0 Likes

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Edward Conry answered

Quetion about ZBrush Vector Displacement

Aug 22, '17 in MtoA

5 Replies

1 Likes

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Jose Torres commented

Flickering problem - Noise?

Aug 22, '17 in MtoA

1 Reply

0 Likes

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Slava Panther answered

Mtoa transmission sampling bug?

Aug 22, '17 in MtoA

1 Reply

0 Likes

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Sina Mehralinia answered

Is there an IOR option for transmission in StandardSurface shader?

Aug 20, '17 in MtoA

4 Replies

0 Likes

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Zeno Pelgrims answered

Previewing and combining textures in a skydome

Aug 20, '17 in MtoA

1 Reply

0 Likes

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Robert Mastny commented

how make an object to volume of bubles using volume shader?

Aug 19, '17 in MtoA

3 Replies

0 Likes

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akash jaiswal published

image plane in refraction

Aug 18, '17 in MtoA

4 Replies

0 Likes

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Brian Foley answered

foo: Sorry, can not handle images with 32-bit samples.

Aug 16, '17 in MtoA

5 Replies

0 Likes

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Dade Orgeron commented

Substance Painter to Maya/Arnold artifacts

Aug 14, '17 in MtoA

1 Reply

0 Likes

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Lee Griggs edited

How could I make leaves (one polygon with multiple shells like paintEffect trees-without separate it) , with random diffuse color in Arnold Maya

Aug 14, '17 in MtoA

5 Replies

0 Likes

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Stephen Blair answered

GPU Support Closed

Aug 11, '17 in MtoA

1 Reply

1 Likes

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Jonathan Richter commented

How do I install cryptomatte on os x?

Aug 11, '17 in MtoA

2 Replies

0 Likes

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Sachin Shrestha answered

Zdepth in maya fluids, no deep

Aug 11, '17 in MtoA

1 Reply

0 Likes

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MtoA

Welcome to the Maya to Arnold (MtoA) plugin space. This is the place to ask and answer questions relating to Arnold renderer with Autodesk's Maya software.

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