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Alan Jones avatar image
Alan Jones commented · Nov 14, '19 · Development

Populating Custom Camera parameters in the Attribute Editor

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3 Answers

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question
Alan Jones avatar image
Alan Jones commented · Nov 11, '19 · Development

Control Maya modifying camera attributes on camera type selection

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1 Answer

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question
Alan Jones avatar image
Alan Jones commented · Nov 8, '19 · Development

Override parent parameters in node_parameters

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1 Answer

question
Stephen Blair avatar image
Stephen Blair answered · Nov 4, '19 · Development

Creating a custom Shape Node

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2 Answers

question
Alan Jones avatar image
Alan Jones commented · Oct 30, '19 · Development

Visibility bitmask values

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2 Answers

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question
Alan Jones avatar image
Alan Jones commented · Oct 30, '19 · Development

AtNode * lifetime

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1 Answer

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question
Stephen Blair avatar image
Stephen Blair commented · Oct 25, '19 · Development

Create Nodes within a Node

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1 Answer

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question
Alan Jones avatar image
Alan Jones commented · Oct 24, '19 · Development

Parameters when using code rather than mtd files

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2 Answers

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question
Alan Jones avatar image
Alan Jones answered · Oct 7, '19 · Development

Arnold C++ API of "kick -nodes"

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3 Answers

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question
Tomas Kollar avatar image
Tomas Kollar answered · Oct 3, '19 · Development

Why is Arnold too slow comparing to other CPU renderers ?

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3 Answers

question
Suppy Bird avatar image
Suppy Bird commented · Sep 27, '19 · Development

Control SSS color along the brightness/darkness

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6 Answers

question
Stephen Blair avatar image
Stephen Blair answered · Sep 20, '19 · Development

Can arnold procedural generate shader data?

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1 Answer

question
Om Gothi avatar image
Om Gothi answered · Sep 7, '19 · Development

Arnold python command documentation for mtoa and maya.cmds

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1 Answer

question
rachid Hadj Abderrahmane avatar image
rachid Hadj Abderrahmane asked · Aug 27, '19 · Development

HtoA Please Integrate Material Palette

1 Like

0 Answers

question
Ashley Handscomb Retallack avatar image
Ashley Handscomb Retallack answered · Jul 25, '19 · Development

Writing mtoa translator with many ginstance nodes

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4 Answers

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Welcome to the Arnold Answers community.

This is the place for Arnold renderer users everywhere to ask and answer rendering questions, and share knowledge about using Arnold, Arnold plugins, workflows and developing tools with Arnold.

If you are a new user to Arnold Answers, please first check out our FAQ and User Guide for more information.

When posting questions, please be sure to select the appropriate Space for your Arnold plugin and include the plugin version you are using.

Please include images, scene and log files whenever possible as this helps the community answer your questions.

Instructions for generating full verbosity log files are available for MtoA, MaxtoA, C4DtoA, HtoA, KtoA, and Kick.

If you are looking for Arnold Documentation and Support please visit the Arnold Support site.

To try Arnold please visit the Arnold Trial page.

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Welcome to the Arnold Development space. This is the place to ask and answer questions relating to development and coding with the Arnold core renderer, API and working "under the hood" with Arnold.

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