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  • Unanswered Questions
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Don Star answered

How to transfer Cd color information to Standart shader?

yesterday in HtoA

2 Replies

0 Likes

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Brian Demetz asked

Can't remove volume shader from volume

yesterday in MAXtoA

0 Replies

0 Likes

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xebajac@zdfpost.net xebajac@zdfpost.net answered

Bump or Displacement Mix

yesterday in C4DtoA

3 Replies

0 Likes

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Stephen Blair answered

aiToon "contaminating" other shaders in scene (aiToon issue)

Feb 14, '19 in MtoA

1 Reply

0 Likes

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Max Tarpini commented

Reload shader DLL in Maya

Feb 11, '19 in MtoA

3 Replies

0 Likes

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Girijashankar Senapati commented

Stacking Displacement Shaders

Feb 6, '19 in MtoA

2 Replies

0 Likes

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Julian Hodgson answered

Arnold Shader Network Save To Gallery

Feb 5, '19 in HtoA

3 Replies

0 Likes

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Michiel Van Gasse commented

Layering Multiple Bitmaps on a Shader

Feb 1, '19 in MAXtoA

7 Replies

0 Likes

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Lee Griggs commented

Are you planning further improvement of subsurface scattering? Or do you plan to create a separate shader for human skin, which would use the newest method. And it was really photorealistic. And what prevents to achieve such properties of the shader now?

Jan 31, '19 in MtoA

2 Replies

0 Likes

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Stephen Blair edited

Operators and namespaces

Jan 27, '19 in MtoA

7 Replies

0 Likes

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Rozemarijn Spanjaard published

Batch is different from render view

Jan 24, '19 in MtoA

1 Reply

0 Likes

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Lee Griggs edited

White smoke without indirect volume samples

Jan 22, '19 in Arnold Core Renderer

1 Reply

0 Likes

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Max Tarpini answered

What replaces the Arnold 4 Standard Shader "Backlighting" function?

Jan 21, '19 in C4DtoA

4 Replies

0 Likes

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Loïc Tabourin published

aiToon width scaling depending on distance from camera?

Jan 21, '19 in MtoA

4 Replies

0 Likes

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Dlonra Town answered

alRemapFloat in c4dtoA?

Jan 20, '19 c4dtoa·shaders

3 Replies

0 Likes

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Welcome to the Arnold Answers community.

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Stephen Blair
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