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Geometry from rig doesn't show correctly on arnold render

3 REPLIES 3
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Message 1 of 4
Anonymous
801 Views, 3 Replies

Geometry from rig doesn't show correctly on arnold render

3142-arnold-2018-wtf.jpg

MtoA 2.0.1

Arnold core 5.0.1.0

I don't know if this has something to do with Arnold, but i tried changing the materials and it still happens.

When i move the head control of the character rig, the geometry goes to it's place, but it doesn't last.

Any idea?

Thanks in advance.

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3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: Anonymous

That's quite an old version. Are you able to update it to a newer version to see if it still happens?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
Anonymous
in reply to: Anonymous

Hi, i thought while installing maya that it would come with a more updated version of Arnold..

just updated Arnold to MtoA 3.1.2.1 and the issue still occurs.

Any other idea?


Thanks again.

Message 4 of 4
lee_griggs
in reply to: Anonymous

Is it happening whilst playing back an animation? Does 'update render' fix it?

Lee Griggs
Arnold rendering specialist
AUTODESK

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