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MtoA 2.0.1
Arnold core 5.0.1.0
I don't know if this has something to do with Arnold, but i tried changing the materials and it still happens.
When i move the head control of the character rig, the geometry goes to it's place, but it doesn't last.
Any idea?
Thanks in advance.
That's quite an old version. Are you able to update it to a newer version to see if it still happens?
Hi, i thought while installing maya that it would come with a more updated version of Arnold..
just updated Arnold to MtoA 3.1.2.1 and the issue still occurs.
Any other idea?
Thanks again.
Is it happening whilst playing back an animation? Does 'update render' fix it?