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Rendering with Arnold in Maya using the MtoA plug-in.
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3dsmax vr for exterior 360 photo renders too bright

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nharel
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3dsmax vr for exterior 360 photo renders too bright

I'm new to Arnold

I've tried to use the vr camera to get a 360deg panorama from an outdoor scene
* when I try to open the exposure controls or Environment dialog I get an empty window, how can I set the exposure or what is the fixed exposure for the VR camera

- my scene is composed of vr camera and a skydome, I've tried using a hdri map and physical sky but I can't manage the right exposure, do you know of a good tutorial for this

thanks,

nir

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