Community
Hey there ,
I just got a new project starting to adopting Anorld as the main renderer in production .
I used to be working with renderman and found that the Dynamic Rules works amazingly and very flexible in terms of applying shaders to meshes .
I did some research online but found nothing related to this topic . I'm wondering what's your guys opinions about this ? How do you normally work with shaders in feature animation projects ?
Thanks in advance .