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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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no aitoon shader in Arnold 5.0.1.2

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Message 1 of 4
SgtSlick
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no aitoon shader in Arnold 5.0.1.2

Was trying out a youtube video on using aitoon shader and discovered it was not in my Arnold shaders assign new materials/surface list. Solid Angle download page has a MtoA-2.0.2.4-linux-2018.run and I thought I'd try that to see if updating my Arnold would install the toon shader. I get Terminal error when trying "sudo sh MtoA-2.0.2.4-linux-2018.run error line:

No such file or directory

Running Maya 2018 Mac and Arnold 5.0.1.2

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3 REPLIES 3
Message 2 of 4
Stephen.Blair
in reply to: SgtSlick

The toon shader was added in Arnold 5.1

You need at least MtoA 3.0.0.1



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
SgtSlick
in reply to: SgtSlick

Thanks Stephen. Can I download 3.0.0.1 from SA website?

Message 4 of 4
SgtSlick
in reply to: SgtSlick

Found it and downloaded. Thanks for your help.

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