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3ds Max 2019 crashes by gpu rendering with old scene

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Message 1 of 3
koale2018
841 Views, 2 Replies

3ds Max 2019 crashes by gpu rendering with old scene

I can rendern only new scene, with old scene instantly crashes.

3dsMax 2019 EN, Local US English, Win 10, RTX 2070.

Scene is with a lot of materials Physical, standard cams.. exhibition stand.

Polys 2.958.972

Verts 2.478.247

Thank you for your support

Aleks

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  • gpu
2 REPLIES 2
Message 2 of 3
madsd
in reply to: koale2018

You need to go through all your shading nodes and verify you arnt using any legacy maps unsupported. The same goes for other legacy type constructs that you needed to enable the "Enable Legacy Support" button for on the CPU, all those things can stop or crash your render.

Message 3 of 3
lee_griggs
in reply to: koale2018

A list of supported features and known limitations can be found here.

Lee Griggs
Arnold rendering specialist
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