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GPU render freezes when trying to render some animated text in Maya.
// Warning: [polymesh] typeMeshAnimationShape: bad hole definition for face 734; ignoring //
Solved! Go to Solution.
Solved by ronnyhatteland. Go to Solution.
It seems like this is related to setting the scale of the animated text to 0. As a workaround it is possible to render when the text animated scale was set to 0.0001 instead of 0.