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Hey! I'm looking into ACES workflow and I can't seems to find a way to work with downloaded sRGB textures. I first convert them in nuke from jpb into an exr with a OCIOColorSpace going from utility-sRGB-texture to ACEScg. then I load them in maya and set the colorspace to ACEScg (I'm working using OCIO in maya as well) , but they look very dark, almost like they got double conversion...
If your OCIO has the sRGB colour profile listed in it. In Maya you can read the texture as sRGB, there is not need of conversion in nuke.