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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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how to use rgb textures in ACEScg workflow

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Anonymous
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how to use rgb textures in ACEScg workflow

Hey! I'm looking into ACES workflow and I can't seems to find a way to work with downloaded sRGB textures. I first convert them in nuke from jpb into an exr with a OCIOColorSpace going from utility-sRGB-texture to ACEScg. then I load them in maya and set the colorspace to ACEScg (I'm working using OCIO in maya as well) , but they look very dark, almost like they got double conversion...

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pritesh_kotian1
in reply to: Anonymous

If your OCIO has the sRGB colour profile listed in it. In Maya you can read the texture as sRGB, there is not need of conversion in nuke.

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Slava_91
in reply to: Anonymous

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