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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Can anti-aliasing be disabled on cube edges for the VR camera in cube mode?

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joostkonemann
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Can anti-aliasing be disabled on cube edges for the VR camera in cube mode?

When rendering a vr camera to a cube map, the edges between the sides of the cube are anti-aliased over de edges. Because of this I get visible seams. Is there an option available to omit anti-aliasing at the edges of the cube sides?

Joost

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MacBook Pro 13,3 - 2.7GHz - 16GB - Radeon Pro 460 - macOS Catalina 10.15
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